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FarSight Studios
Desenvolvido porFarSight Studios• Publicado porFarSight Studios
Pin*Bot (1986): is a brilliant design from industry veterans Barry Oursler and Python Anghelo. Players are challenged with advancing to all nine planets in the Solar System before reaching the Sun. The playfield features a Robot Visor that opens to reveal two Eye Eject Holes, a Skill Shot into the V...
Pin*Bot (1986): is a brilliant design from industry veterans Barry Oursler and Python Anghelo. Players are challenged with advancing to all nine planets in the Solar System before reaching the Sun. The playfield features a Robot Visor that opens to reveal two ...
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Pin*Bot (1986): is a brilliant design from industry veterans Barry Oursler and Python Anghelo. Players are challenged with advancing to all nine planets in the Solar System before reaching the Sun. The playfield features a Robot Visor that opens to reveal two Eye Eject Holes, a Skill Shot into the Vortex and the Solar Ramp, which can be raised to hit the target beneath it. With its outstanding lighting effects and audio including robot-like speech, Pin*Bot is truly the Ultimate Machine. It was so successful that it spawned two sequels; The Machine: Bride of Pin*Bot released in 1991 and Jack*Bot released in 1996. 12,001 units of this table were produced.
Pin*Bot (1986): is a brilliant design from industry veterans Barry Oursler and Python Anghelo. Players are challenged with advancing to all nine planets in the Solar System before reaching the Sun. The playfield features a Robot Visor that opens to reveal two Eye Eject Holes, a Skill Shot into the Vortex and the Solar Ramp, which can be raised to hit the target beneath it. With its outstanding lighting effects and audio including robot-like speech, Pin*Bot is truly the Ultimate Machine. It was so successful that it spawned two sequels; The Machine: Bride of Pin*Bot released in 1991 and Jack*Bot released in 1996. 12,001 units of this table were produced.
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